Both carrots and sticks are required when incentivising KM behaviour, but each has its time and place.
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Here is my view on the topic, including links to the next level of detail and to examples and illustrations.
KM Carrots
A KM carrot is an externally-imposed incentive specifically for doing Knowledge Management. Typical such incentives include:
- Recognition from the organisation, which can take the form of awards, certificates and publicity
- Recognition from peers, which can take the form of "thank-yous", peer-nominated recognition, or status as a "thought leader"
- Knowing that knowledge you have shared or used has "made a difference". To use this incentive, you need to be able to allow the user to track knowledge from source to re-use, and this was one of the most powerful incentives according to a Shell survey
- Ratings on articles (not a mechanism I personally support for KM)
- Payment for articles. This is very tricky incentive to get right, rewards overproduction, is easy to "game" - see this commentary from NASA. It tends to work only in the short term, and removal of the payment later will result in bad press. It was the least effective incentive according to the Knoco survey.
- Setting people challenges they cannot solve with their own knowledge as a way to drive learning and innovation (tough, but very effective)
- Collective target setting and rewards, rather than individual target setting and rewards.
The problem with KM carrots is that they reward KM separately from the "day job", and so reinforce the idea that KM is something separate from the day job. This is absolutely necessary in the early stages of KM implementation, when KM is something new and not yet part of the day job, but is problematic and counterproductive later.
KM sticks
A KM stick is a sanction against not doing KM, or at least not doing what you were supposed or expected to do in KM terms. Typical sanctions include:
- Appearing at the bottom of a KM league table, especially if this league table is widely published
- A personal communication from management
- Peer disapproval
- Missing out on bonuses
- Not getting approval to progress your project if the KM work is not done (this was how BP incentivised Peer Assists)
- Missing out on promotion.
The problem with KM sticks is that they cannot be applied until people fully understand the minimum expectations for KM, there is a measurement system in place to measure whether they are meeting these expectations, and until they have all the training and resources in place to allow them to meet the expectations; in other words, until they have no excuse. You cannot publish people for not doing something if they are unable to do it or unaware they needed to do it. Therefore the KM sticks come very late in the process of KM implementation. However ultimately this is the best way to keep KM embedded, and is the way that disciplines such as financial management, quality management and safety management are incentivised - you are supposed to do them, and are punished if you don't.
The blended Carrot Stick approach
Once KM is fully embedded in activity, and once people realise that KM is fully integrated with other work, then you should use the normal reward mechanisms such as personal objectives, promotion, raises and bonuses to incentivise all elements of work including KM. This was shown by our global KM surveys to be the most powerful KM incentive of all, but can only really be applied once you have a KM framework fully rolled out across the organisation, including a combination of;
- Clear corporate expectations for KM
- A way of measuring against those expectations as part of measuring performance
- The resources needed to perform against these expectations, including KM training, KM reference resources, and a full set of KM tools, processes and roles
- A performance-related reward and recognition scheme.
If you do KM well, then this is part of doing your job well, and so you gain promotion, raises and bonuses.
If you do KM poorly, then this is part of doing your job poorly, and so you miss out on promotion, raises and bonuses.
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